package com.airtight.game;

public class GameState {

    public Objects objects;
    private float ratio;
    public float height;
    public float width;

    GameState(int[] coords){
        this.width = coords[0];
        this.height = coords[1];
        ratio = height /width;
        objects = new Objects(ratio);
    }

    public void setRatio(float ratio){
        this.ratio = ratio;
    }

    public float getRatio(){
        return ratio;
    }
}
